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Back to Post, Digital Intermediates & Post-Production Home Creativity3D SunSplice Here in Minneapolis helps bring an ongoing NASA project to Life
“I was looking for a Minneapolis post facility with the technical capacity and artistic talent to handle a job of this size,” says Melissa Butts, executive producer of Melrae Pictures, Minneapolis. “From the outset, 3D Sun promised to require a lot of rendering and other complex work. 3D digital cinema is definitely not for the faint-of-heart. Splice Here already had a great reputation for being very technologically adept. The company, and editor Carl Jacobs in particular, has an almost innate need to problem-solve. There were a lot of stones to turn over on this project and Splice Here just never gave up.”
3D Sun enables audiences to experience a 3D rocket launch of Stereo in appropriately seat-shaking 5.1 stereo sound. Together with 3D representations of the Sun, Earth, and several CMEs, 3D animation of the floating and separating space crafts will follow, with 3D Sun images usually only seen by NASA scientists. “We edited the whole thing in DV 25,” Jacobs says. “We only went to high definition when we absolutely had to. A big reason for that was the fact that, for 3D, we were editing one ‘eye’ at a time, and only bring them together at the end. Handling two HD streams simultaneously would have been a slower process, so we performed all our testing at DV 25.” All of which did not completely prepare Jacobs for the full 3D experience he was about to discover. “We edited one eye at a time,” he says, “but when we brought everything together it was like going from black and white to color; the experience was just an amazing thing to see. It was a big surprise, and a fascinating phenomenon to discover.” Using the new version of Apple Final Cut Pro, Jacobs also contributed cinematic animations of the Earth’s magnetic field to complement more photo realistic representations of the spacecraft that were provided by NASA. “We broke the unwritten rule that you don’t change software going into a project,” says Jacobs. “It was worth it, however, for Final Cut 6. The new version came with ProRes, a new codec that allowed us to store HD imagery at much smaller file sizes. We were able to deal with huge uncompressed images in a much more economical manner, which saved us a huge amount of work.” Splice Here www.splicehere.tv |
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