Shooting 3D

Shooting Avatar: The Way of Water

Mon, 12/19/2022 - 09:59 -- Nick Dager

For Avatar: The Way of Water, a new cinematic journey from 20th Century Studios and Lightstorm Entertainment, Academy Award-winning filmmaker James Cameron and his team developed new filmmaking technology to capture the actors’ performances underwater—something that had never been done before in the history of cinema. “The key to it was to actually shoot underwater and at the surface of the water so people were swimming properly, getting out of the water properly, diving in properly,” Cameron says. “It looks real because the motion was real. And the emotion was real.”

Christie, Lightstorm Collaborate on Avatar 2

Tue, 04/26/2022 - 13:59 -- Nick Dager

In a partnership that spans 16 years Christie Digital Systems and Lightstorm Entertainment, filmmaker James Cameron’s production company, collaborated to bring enhancements to theatrical display capabilities for 3D, high frame rate digital cinema for Avatar and the much-anticipated Avatar 2. Known for his creativity and development of cutting-edge technologies to push the frontier of cinematic storytelling, Cameron used Christie cinema projectors as a key part of realizing his vision.

ASC Completes StEM2 Test Packages

Wed, 12/15/2021 - 10:36 -- Nick Dager

The American Society of Cinematographers has completed its Standard Evaluation Material II project. The short film is an initiative by the organization to provide standardized viewing material designed to aid in the development and calibration of technology impacting the modern imaging chain. StEM2 test packages will be available in early 2022 to download for free in all common theatrical and home TV formats.

Cameron Shooting Avatar Sequels with Sony Venice

Mon, 06/04/2018 - 12:02 -- Nick Dager

James Cameron’s Lightstorm Entertainment will use Sony’s new Venice motion picture camera system for principal photography on the upcoming Avatar sequels. The first Avatar movie, released in 2009 and also shot on Sony professional cameras, shattered box office records with its compelling story, immersive 3D and stunning visuals. These newest entries in the franchise promise to up the visual ante significantly with enhanced special effects, more elaborate production requirements and challenging live action sequences.

Capturing the Blue Heart of Siberia

Thu, 01/29/2015 - 11:09 -- Nick Dager

Referred to as the Blue Heart of Siberia, Lake Baikal is the deepest lake on earth and magically lures different cultures to coexist and fuse peacefully within its realm of mind-blowing beauty. Moscow-based RSS Production set out to capture the essence of this unique area in the exquisite new documentary film Baikal directed by Alexander Dukhon.

Creative Post Breaks Ice in the Wonders of the Arctic 3D

Thu, 06/12/2014 - 15:14 -- Nick Dager

The $4 million Wonders of the Arctic 3D natural world epic marks Science North's fifth IMAX production in conjunction with Lickley and Chicago’s Giant Screen Films. The 42-minute film, which focuses on the effects of climate change to the Arctic environment and the impact on humans and animals, such as the resilient Inuit peoples and Polar bears that reside there, has been distributed in more than 100 theatres around the world.

X-Men: Days Of Future Past Relied on Codex

Tue, 06/03/2014 - 14:55 -- Nick Dager

Codex recording and workflow technology was used at the heart of the production to post pipeline on 20th Century Fox’s latest superhero movie X-Men: Days Of Future Past. A combination of Codex Onboard Recorders, in-camera XR recording, and Vault systems, enabled the filmmakers to deploy a variety of Arri Alexa cameras, shooting both native 3D and 2D using ArriRaw, and to maximize image quality on-set and during post-production.

The Dawn of Native 3D

Mon, 05/12/2014 - 13:08 -- Debra Kaufman

The 2011 Rise of the Planet of the Apes unleashed a cross-species thriller and, on July 11, the sequel, Dawn of the Planet of the Apes, directed by Matt Reeves and shot by cinematographer Michael Seresin will debut in U.S. theatres. Although most 3D movies currently are shot in 2D and converted to 3D in post-production, this movie was shot in native 3D. Seresin, who also shot a significant portion of Gravity, faced his first experience shooting native 3D. Although he doesn’t consider himself a “technical cinematographer,” Seresin felt confident. “Lighting, composition, and camera moves is what I like,” he says.

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