Immersive Entertainment

Schulman Theatres Installs GDC SX-4000

Wed, 10/19/2016 - 11:48 -- Nick Dager

Schulman Theatres is installing GDC Technology’s SX-4000 Standalone IMB and XSP-1000 Cinema Processor in its newest venue, the Schulman Film Alley in Weatherford, Texas. The new Schulman Film Alley is scheduled to open to the public on October 28. Schulman Theatres partnered with Sonic Equipment Company for the system integration.

GDC SX-4000 IMB Completes DCI Tests

Tue, 10/18/2016 - 12:06 -- Nick Dager

GDC Technology has completed the full range of tests necessary to receive compliance from the Digital Cinema Initiative for its SX-4000 Standalone integrated media block. "We are committed to investing in technology and evolving our company to meet the needs of exhibitors worldwide,” said Man-Nang Chong, founder, chairman and CEO of GDC Technology Limited. “Achieving DCI compliance for our next generation SX-4000 IMB is another step forward toward achieving our goal of ensuring cinemas are equipped with future proof products.”

CinemaxX Mannheim Focuses on Sound

Thu, 09/29/2016 - 12:12 -- Nick Dager

With 700 seats, the Kino 10 of CinemaxX Mannheim is among the largest cinemas in Baden-Württemberg. And at nearly 280 square meters, the screen is definitely the largest. Years ago Filmtheaterbetriebe Spickert Entertainment, operator of the CinemaxX installed an Alcons Cinemarray pro-ribbon system. The theatre has converted to Dolby Atmos and new Alcons technology has taken center stage.

TimePlay Supporting Vista Project

Wed, 09/21/2016 - 13:26 -- Nick Dager

In what could be the first real breakthrough in event cinema, TimePlay will provide its proprietary mobile platform to support The Vista Project student film competition. The Society of Motion Picture and Television Engineers is a key partner in The Vista Project. TimePlay’s globally patented IP, allows moviegoers to control how stories unfold on the cinema screen in real-time. The deadline for submissions to the contest has been extended to November 15.

We Kill Death An Immersive First

Thu, 09/15/2016 - 11:51 -- Nick Dager

In what could be the most immersive movie experience ever, producers Alex A. Ginzburg and Tony Lee of Let It Play have announced a partnership with 4DX and ScreenX that will make their recently announced film We Kill Death the first feature film produced specifically for each of the two immersive cinema technology formats. We Kill Death focuses on YouTube stars Mustang Wanted, Oleg Cricket and the duo of Vitaliy Raskalov and Vadim Makhorov, who are familiar to millions of viewers around the world for their imaginative and death-defying stunts and adventures.

Guitammer, Lumiere Expand Partnership

Thu, 09/08/2016 - 11:14 -- Nick Dager

The Guitammer Company’s Beijing, China-based partner, Lumiere Pavilions has installed more than 4,600 Buttkicker-enabled seats across China. Lumiere recently placed a new order with Guitammer that covers 818 additional seats, which are all LD equipment upgrades to its current Guiyang, Beijing Qiaofu and Nanjing Hongyang theaters.

AMC, Dolby Accelerate Development Plans

Mon, 08/08/2016 - 13:18 -- Nick Dager

In response to what they say has been impressive guest reaction and the overwhelming success of Dolby Cinema at AMC in its first full year, Dolby Laboratories and AMC Theatres today announced plans to accelerate Dolby Cinema at AMC installations to 100 operational sites by the end of 2017, seven years ahead of the originally announced schedule. The original agreement, reached in 2015, was for 100 auditoriums over a 10-year deployment.

4DX Expands Reach Throughout Japan

Mon, 08/08/2016 - 11:07 -- Nick Dager

Seven new 4DX immersive seating auditoriums have opened in Japan through partnerships between CJ CGV subsidiary CJ 4DPlex, Aeon Cinemas, United Cinemas and 109 Cinemas. 4DX recently released two highly anticipated Japanese titles, One Piece Film Gold and Shin Godzilla and received positive responses in Japanese box office. For the first screening weekend, One Piece Film Gold and Shin Godzilla represented 75 percent and 59 percent occupancy rate, respectively.

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