Recording Sound

Or, As I Like to Call It, Radio

Thu, 10/18/2018 - 11:00 -- Nick Dager

In a reverse twist on the silent movies of old, The Companions: A Lost Screenplay is a film without moving images. Or, as described in accompanying notes from the de Young Museum in San Francisco, the sound installation becomes “a type of auditory cinema that explores the vital role sound plays in shaping narrative and affective space in film.” The 20-minute work, presented in the de Young’s iconic observation floor (one of the free spaces within the museum), couples sweeping 360-degree views of the city to a soundtrack of music and sound effects as reproduced through a 24-channel system of Meyer Sound loudspeakers.

Storbeck to Head Production at Éclair’s New Berlin Dubbing Studios

Tue, 10/16/2018 - 12:39 -- Nick Dager

Éclair has appointed Anno Storbeck as head of production for Éclair Studios, the new state-of-the-art dubbing and automatic dialogue replacement studios in Central Berlin. He will be responsible for the artistic and commercial production management of all dubbing and ADR productions for film distributors, producers, rights holders and content service crossover sales. Based in Berlin, Storbeck reports directly to Éclair country manager Michael Krauth.

Mixing a Slice of Hell

Fri, 10/12/2018 - 11:03 -- Nick Dager

Slice, currently in international release from A24, is a quirky comedy/horror tale centering on a neighborhood pizza parlor that doubles as “a gateway to hell.” For Steve Giammaria, of Sound Lounge’s Film + Television division, who acted as both supervising sound editor and re-recording mixer, Slice offered an opportunity to indulge both his sense of humor and taste for the macabre.

Sennheiser Partners with Magic Leap

Mon, 09/24/2018 - 11:44 -- Nick Dager

Extending its engagement in virtual reality and augmented reality applications, Sennheiser has partnered with spatial computing leader Magic Leap and joined the Works with Magic Leap certification program. This partnership consolidates Sennheiser’s presence and thought leadership in spatial audio as it continues to develop innovative audio tools for spatial audio visionaries and content creators.

Creating a Fear-Filled Soundscape

Tue, 08/28/2018 - 11:28 -- Nick Dager

The rustle of a newspaper, the sounds of the bus engine far away, the steps of the stalker in the pitch-black night. Writer/director Roxanne Benjamin used only the soundscape to make her short film Final Stop and to create an astonishingly realistic and thrilling cinematic atmosphere. Benjamin made Final Stop for Sennheiser to showcase some of the company’s latest audio technology. It was recorded in immersive 3D audio, using just a Smartphone and recording most of the audio with Sennheiser’s Ambeo Smart Headset, which was developed with A/D conversion specialist Apogee.

Removing Film Sound Boundaries

Wed, 08/08/2018 - 15:40 -- Nick Dager

On the traditional sound stage, wired boom mics largely defined the limits and possibilities for film and television production. Over the past thirty years, sound engineer Edward Tise has pioneered advances in wireless audio to expand the possible. Now, equipped with the Sony DWX Series digital wireless microphone system, he wields a creative palette that alters the look and feel of what we see and hear on screen.

Sounds Like Superfly

Wed, 07/11/2018 - 11:37 -- Nick Dager

Superfly is Columbia Pictures’ reimagining of Gordon Parks Jr.’s classic 1972 crime drama that defined its genre through its characters, look, sound and feel. Helmed by Director X and written by Alex Tse, the new movie transports the story of Priest (Trevor Jackson), from Harlem to modern-day Atlanta and reenergizes its vibe for a new generation. The movie’s sound team from Sony Pictures Post Production Services, led by supervising sound editor Steven Ticknor, supervising sound editor and re-recording mixer Kevin O’Connell, re-recording mixer Greg Orloff and sound designer Tony Lamberti, was tasked with bringing the sonic elements of Priest’s world to life. That included everything from building intricate soundscapes for Atlanta’s neighborhoods and glitzy nightclubs to supplying the thunderous fireworks for gun battles and car chases.

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