Trade Associations

SMPTE Symposium to Explore Artificial Intelligence, Machine Learning

Mon, 09/11/2017 - 11:58 -- Nick Dager

The Society of Motion Picture & Television Engineers has announced the program for its 2017 Symposium: Artificial Intelligence and Machine Learning in Digital Media Creation: The Promise, the Reality, and the (Scary?) Future. The October 23 event, which will take place at the Hollywood & Highland Center in Hollywood, California, immediately precedes the SMPTE 2017 Annual Technical Conference & Exhibition.

QSC Wins Third Teddy Award

Wed, 08/30/2017 - 15:09 -- Nick Dager

For the third year in a row, QSC Cinema has been honored with the prestigious Teddy Award, an annual award voted by dealer members of the International Cinema Technology Association. The award recognizes the ICTA Manufacturer that best exemplifies the progressive principles of product development, and provides the dealers with service and up-to-date technical and sales information, while supporting the status of their product without qualification. The Teddy Award was presented to QSC at the recent annual ICTA Convention in Berlin, Germany.

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SMPTE Names 2017 Fellows

Mon, 08/28/2017 - 10:58 -- Nick Dager

SMPTE today announced that it will elevate 12 industry leaders to the status of SMPTE Fellow. This honor is conferred on individuals who have, through their proficiency and contributions to the industry, attained an outstanding rank among members of the Society. The new SMPTE Fellows will be honored at the SMPTE 2017 Annual Technical Conference & Exhibition at the Hollywood and Highland Center in Los Angeles in October. The new SMPTE 2017 Fellows include:

ASC Technology Committee Changes Focus, Name

Tue, 08/22/2017 - 11:31 -- Nick Dager

The ASC Technology Committee has been renamed the ASC Motion Imaging Technology Council. Established in 2003, the committee has helped organize efforts to study and assess subjects ranging from digital cameras and lens optics to motion imaging workflows, advanced color management, virtual production techniques digital archiving and more recently virtual reality.

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