Production & Post-Production

SGO Mistika Now Supports Dolby Vision Technology

Mon, 04/28/2014 - 12:34 -- Nick Dager

SGO today announced that its flagship color grading and finishing platform, Mistika, now supports Dolby Vision technology, enabling the display of high dynamic range images with wider color gamut capabilities. SGO, working in close collaboration with Dolby, will look to make the Dolby Vision workflow capabilities available in Mistika from version 8.2, which was previewed at NAB and is due for release shortly after IBC 2014.

Storytelling with Sound

Fri, 04/25/2014 - 12:03 -- Nick Dager

As part of the Tribeca Film Festival, the Dolby Institute recently brought together sound mixer Skip Lievsay and music supervisor Susan Jacobs, two award-winning filmmakers, to explore scenes from their work and to share their strategies in using sound as a storytelling tool. Glenn Kiser, an accomplished sound designer in his own right, served as moderator.

iPi Soft Used to Create Stalingrad Crowds

Fri, 04/25/2014 - 11:50 -- Nick Dager

The Battle of Stalingrad, among the bloodiest and arguably one of the most strategically decisive battles in all of World War II, is vividly brought to life in Stalingrad. The recently released Russian-produced epic film effectively used iPi Soft iPi Motion Capture on numerous crowd simulation sequences created by the Moscow-based visual effects studio Main RoadIPost.

Roland Showcases the DTS Headphone:X at NAB 2014

Mon, 04/21/2014 - 14:03 -- Nick Dager

Roland Systems Group in cooperation with DTS and Holophone microphones demonstrated 3D recording and monitoring for sound designers and location recordists earlier this month at the National Association of Broadcasters show in Las Vegas. A challenge for sound designers in the field is monitoring the surround audio being captured. Through headphones they are able to monitor each channel of a surround image as well as a summed stereo image but not the resultant 3D image. Up until now, to truly hear what was captured in context, they had to wait until they were back in the studio playing the channels through a multi-speaker surround configuration. Now with the advent of DTS Headphone:X, sound designers can turn a pair of headphones into an impressive personal surround system.

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