Featured Stories

Ant-Man, a Unique Perspective

Thu, 09/24/2015 - 11:41 -- Nick Dager

Ant-Man is a comic-book superhero that uses a special suit to shrink in size while gaining in strength. In the latest Marvel creation for the big screen, Ant-Man’s adventures involve a battle against a foe that uses similar technology for nefarious ends. The project, directed by Peyton Reed and photographed by Russell Carpenter ASC, extends the strong and successful working relationship between Marvel and Codex. Issues of scale and how to convincingly present it to the audience dominated most of the decisions about cinematography and visual effects. For guidance, the filmmakers looked at films with similar characters going all the way back to Darby O’Gill and the Little People, photographed with extensive forced perspective and giant props in 1959 by Winton Hoch ASC.

A Real Headcase

Wed, 09/23/2015 - 11:47 -- Nick Dager

Virtual reality has opened up a wide range of opportunities for innovation and storytelling, both for manufacturers and for the early adopters that are rewriting the book on how to use this new toolset. One of these early adopters is cinematographer Andrew Shulkind, one of the driving forces behind Headcase, which is the name both of a collaboration between filmmakers and a camera. As well as being a successful DP, Shulkind has always enjoyed experimenting with new and unique movie-making technologies, whether it’s lighting, cameras, lenses or workflows. Codex is one of the partners in Headcase and made this interview possible.

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Shooting Digital, Reluctantly

Tue, 09/22/2015 - 11:31 -- Nick Dager

Two-time Oscar nominee John Mathieson BSC (Gladiator, The Phantom of the Opera, Robin Hood, 47 Ronin) recently completed work on The Man from U.N.C.L.E., an update of the stylish 1960s television series of the same name. Mathieson says that he would have preferred to shoot film, but that the demise of some of the major film laboratories in the U.K. made it impossible. He did shoot a little bit of 16mm film on a wind-up Bolex (processed at Bucks Laboratories) for the opening of the film, to bridge some archival footage from the period with the main storyline. In some ways, the colors and textures of the period production design lent themselves to digital, he says.

Post Haste Digital Forms Strategic Alliance with Larson Studios

Mon, 09/21/2015 - 12:32 -- Nick Dager

Independent post-production facilities Post Haste Digital and Larson Studios have joined forces to extend audio and video post-production services in West Los Angeles. As part of the arrangement, Hollywood-based Larson will operate the Main Stage in Post Haste’s Culver City facility, where the studio will service its Westside clients and also lend talent to Post Haste projects. Upcoming projects to be mixed in Larson’s new Stage 10 include Fox’s re-boot of the cult sci-fi series The X-Files.

Tim McVey, Gamer Legend

Fri, 09/18/2015 - 11:45 -- Nick Dager

If you grew up in the ‘80s it’s likely that at one time or another you found yourself inside a video arcade playing video games for hours on end at just 25 cents a pop. It was during this time period that a farm boy named Tim McVey from Ottumwa, Iowa—the Dodge City of video games— became the champion of Nibbler, the first arcade game with a scoring threshold of one billion points. It took McVey more than forty hours—and only cost him one quarter—to hit this milestone.

Maze Runner Sequel Opens in Barco Escape

Thu, 09/17/2015 - 13:16 -- Nick Dager

Last year Barco Escape debuted to audiences in the United States and Europe with The Maze Runner, earning rave reviews from moviegoers and critics. Directed by Wes Ball and released this month by 20th Century Fox, Maze Runner: The Scorch Trials picks up where the original film left off, with Gladers facing a new set of challenges on the open roads of a desolate landscape filled with unimaginable obstacles.

The Colonie Posts Taste The Excitement for McDonalds

Thu, 09/17/2015 - 12:45 -- Nick Dager

The Colonie showcased the full range of its editorial, visual effects and post-production services in a McDonald’s spot that creates a fun, carnival ride mood to generate excitement about its new touch-screen Kiosk ordering system, introduced in select locations across the country. Cut by editor and partner, Bob Ackerman, “Taste The Excitement,” a :30 spot via Burrell Communications/Chicago, delivers a highly stylized, slightly surreal McDonald’s environment where customers can skip the counter and order a customized meal from a kiosks with a tablet-like screen offering a wide range of options.

Cognition Installs Six Mistika Systems

Thu, 09/17/2015 - 12:12 -- Nick Dager

Cognition, the recently launched hybrid post-production facility, has purchased six Mistika systems from SGO. The package includes two top-end 4K color grading and mastering systems, two assist workstations and two laptop systems for on-set and near-set use. The company has also acquired an SGO high-speed SAN. The installation is part of a multi-million dollar facility expansion that will include a pair of DCI grading theaters, expanded visual effects resources and creative production workspace.

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